| |
|
 |
|

|
Re-Engineeing NURBS surfaces from scanned point clouds
This PointCloud is the result of several 3D captures from different locations,
which have been stitched together.
There are areas where the points are pretty dense and others with a few
points only.
|
|
|

|
Rough Mesh
The imported points have been converted to a rough mesh (_MeshFromPoints)
just for an overall impression of the hull. As you can see there are many
areas where the points are not dense enough to create a mesh without holes.
|
|
|

|
Symmetry
Usually the scan is not perfectly symmetrical. The following page shows
how to get a symmetrical model from the entire scan data.
|
|
|

|
Cleanup and subdividing the PointCloud
The PointCloud has been exploded and smaller PointClouds have been created,
which represents a logical NURBS topology that can describe this shape
with simple and fair surfaces. Blends have been separated to get sharp
edges that can be filleted or blended later. Points which are located
far off from the shape have been removed. Areas with poor point density
were filled manually.
|
|
|
© 3DE <
^ >
|